For decades prior to the Spellplague, the land of Amman found itself drowning in the turmoil of war. The yuan-ti, along with their slave army, poured out from their pyramid stronghold, laying waste to the civilizations that shared the land with them. Finally forced from their homelands, the feline grimalkin and their allies, the abnawaa, fled across the land bridge to the northeast.
As fate would have it, the Spellplague fell upon two worlds, and the very lands around the refugees changed. Broken isles now lay between them and the land they would come to know as Zakhara. In the distance behind them, the confused army of sobek that had been chasing them stared across open waters at their prey. But the sobek no longer had masters, for they were no longer on the world of Abeir.
So races not of Toril now spread out across the face of Faerun and its neighboring continents. The refugees of Lost Amman spent generations trying to find a new home on this planet that was so strange, yet oddly familiar.
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The grimalkin are a catfolk player race option for Forgotten Realms. Along with the rules needed to create a grimalkin character, this download also gives you two pre-generated player characters, as well as two non-player characters to use in your campaign. In addition, a magic item that was created by the grimalkin, as well as a cultural recipe (that you can actually make!) of the cat people, are included for your use.
The abnawaa and sobek character races will be released soon, all building up to the release of a campaign that focuses on these races and their journey to reclaim their culture.
Purchase this player option for Dungeons & Dragons 5th Edition on DMs Guild.